Category Archives: adventure games

JET LAMP SLC: A few thoughts about the event…

…in no particular order:

1. Loved it. The event went off without a hitch. Brewvies was a great place to have it, especially with the beer and food to go along with the big screen. I was a little worried at first, since it was a pretty large theater with 160 seats, not intuitively conducive to an informal screening and discussion. But seeing the film up on the large screen was very cool, and the post-movie discussion actually worked quite well.

2. This:

was exceptionally cool to see. Not sure why, but this probably made the night. That, and seeing Jason’s reaction to it.

3. Who knew? Taking photographs of a cinema marquee, no big deal. Taking photos of the lingerie and sex shop next [More...] Read the rest

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JET LAMP tour stopping in Salt Lake City

Well, after taking the summer off from the blog, we’re now officially back in business. And what better way to start back in than with an excellent announcement about Jason Scott’s documentary film on the history of text adventure games, GET LAMP.

Jason is making the rounds during the months of September and October to promote the movie, thanks to a special “all-you-can-jet” ticket through JetBlue airlines. Since JetBlue flies into Salt Lake City, I invited him to stop in for a screening, and he accepted.

The screening will take place at Brewvies Cinema Pub, a cool place in downtown SLC that serves beer and food with movies, so it should make for a great place to see the film on the big [More...] Read the rest

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“Get Lamp” Discount Deadline Approaches

A gentle reminder for those interested enough in text adventures to be eagerly awaiting the arrival of Jason Scott’s sure-to-be-singular documentary on the matter, GET LAMP: the pre-order discount ends on January 1st.

According to Scott, the documentary will be priced at $40 for a 2-DVD set that will reportedly include additonal “wrap-ins” in the package, although no word yet as to what those are. It’s set to be released in March 2010, around the same time as the PAX East convention, where the movie will be premiered alongside (hopefully) a host of other interactive fiction-related panels and presentations, which is pretty neat.

But if you know you’re going to buy the documentary, you can pre-order it now for 25% off, or [More...] Read the rest

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IFComp, I Hardly Knew Ye

Rovers Day OutAnd, there we go. Another IFComp come and gone, with the winners announced this past week. It sounds like the 15th Annual was on par with most, although there appeared to be significantly fewer games overall than in the past (24, compared with 35 last year, 43 in 2006, and 36 in 2005). An ominous sign? Not the way I see it. As others have pointed out elsewhere, this year could be considered an excellent year for IF — in particular, non-comp pieces. We saw quality, ambitious works such as Aaron Reed’s “Blue Lacuna” and Jimmy Maher’s “The King of Shreds and Patches”, not to mention Textfyre’s release of their first two commercial pieces, “Jack Toresal and the Secret Letter”, and the acclaimed [More...] Read the rest

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Anticipation II

Back in February of this year, I wrote about an indie game that I was really looking forward to: The Path. The game has since been released, of course, and I would say it was well worth the wait. Not necessarily because it was a great game—as with their earlier piece, The Graveyard, it was less a game than an interactive narrative experience—but because it was a well-crafted work that encouraged and successfully produced a good deal of dialogue about its subject matter and about interactive narrative in general.

Another piece that has been on my radar for some time is Amanita Design’s Machinarium. They’ve been making the rounds for some time now with occasional blog pieces, early pre-order specials, and [More...] Read the rest

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