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	<title>Comments on: Deadlines Are Just Rough Guesses, Anyway</title>
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	<link>http://orangeriverstudio.com/monksbrew/2009/05/deadlines-are-just-rough-guesses-anyway/</link>
	<description>Anecdotes on the adventure of indie game development</description>
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		<title>By: Rubes</title>
		<link>http://orangeriverstudio.com/monksbrew/2009/05/deadlines-are-just-rough-guesses-anyway/comment-page-1/#comment-222</link>
		<dc:creator>Rubes</dc:creator>
		<pubDate>Sat, 09 May 2009 00:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://orangeriverstudio.com/monksbrew/?p=100#comment-222</guid>
		<description>Well, only if they&#039;ll let me, of course. ;) But then I&#039;ll actually have to put together the talk. The abstract is the easy part...&lt;br /&gt;&lt;br /&gt;I do like the suggestion of &quot;formerly known as.&quot; I agree it conveys the sense of evolution.&lt;br /&gt;&lt;br /&gt;I&#039;ll pop you an e-mail and forward what I have when I hear back. Thanks for the offer.</description>
		<content:encoded><![CDATA[<p>Well, only if they&#8217;ll let me, of course. <img src='http://orangeriverstudio.com/monksbrew/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  But then I&#8217;ll actually have to put together the talk. The abstract is the easy part&#8230;</p>
<p>I do like the suggestion of &#8220;formerly known as.&#8221; I agree it conveys the sense of evolution.</p>
<p>I&#8217;ll pop you an e-mail and forward what I have when I hear back. Thanks for the offer.</p>
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		<title>By: Ron Newcomb</title>
		<link>http://orangeriverstudio.com/monksbrew/2009/05/deadlines-are-just-rough-guesses-anyway/comment-page-1/#comment-221</link>
		<dc:creator>Ron Newcomb</dc:creator>
		<pubDate>Fri, 08 May 2009 23:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://orangeriverstudio.com/monksbrew/?p=100#comment-221</guid>
		<description>I prefer &quot;formerly known as text adventures&quot; as it implies the genre is moving forward, but maybe that&#039;s just me.  &lt;br /&gt;&lt;br /&gt;If the abstract is mostly done, I&#039;d be happy to comb through it.  I&#039;ve been doing a little bit to raise the awareness of I-F at Gamasutra via my blog, and a few weeks ago posted about some things I-F could learn from card games as a matter of fact.  So yeah, your talk is right up my alley. &lt;br /&gt;&lt;br /&gt;Awesome that you can, like, talk to big groups of people, and stuff.  :)</description>
		<content:encoded><![CDATA[<p>I prefer &#8220;formerly known as text adventures&#8221; as it implies the genre is moving forward, but maybe that&#8217;s just me.  </p>
<p>If the abstract is mostly done, I&#8217;d be happy to comb through it.  I&#8217;ve been doing a little bit to raise the awareness of I-F at Gamasutra via my blog, and a few weeks ago posted about some things I-F could learn from card games as a matter of fact.  So yeah, your talk is right up my alley. </p>
<p>Awesome that you can, like, talk to big groups of people, and stuff.  <img src='http://orangeriverstudio.com/monksbrew/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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