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	<title>Comments on: Text Adventuring, MMO-Style</title>
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	<link>http://orangeriverstudio.com/monksbrew/2009/01/text-adventuring-mmo-style/</link>
	<description>Anecdotes on the adventure of indie game development</description>
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		<title>By: georgeolivergo</title>
		<link>http://orangeriverstudio.com/monksbrew/2009/01/text-adventuring-mmo-style/comment-page-1/#comment-174</link>
		<dc:creator>georgeolivergo</dc:creator>
		<pubDate>Fri, 16 Jan 2009 04:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://orangeriverstudio.com/monksbrew/?p=84#comment-174</guid>
		<description>Yeah, this looks to be firmly in the persistent browser-based game camp; not that this couldn&#039;t be a fruitful medium for the IF genre, that is. I wonder what a real &#039;casual&#039; IF MMO would look like. Something like a cross between those episodic short short stories and a play-by-email game?</description>
		<content:encoded><![CDATA[<p>Yeah, this looks to be firmly in the persistent browser-based game camp; not that this couldn&#8217;t be a fruitful medium for the IF genre, that is. I wonder what a real &#8216;casual&#8217; IF MMO would look like. Something like a cross between those episodic short short stories and a play-by-email game?</p>
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		<title>By: Andrew Plotkin</title>
		<link>http://orangeriverstudio.com/monksbrew/2009/01/text-adventuring-mmo-style/comment-page-1/#comment-173</link>
		<dc:creator>Andrew Plotkin</dc:creator>
		<pubDate>Thu, 15 Jan 2009 22:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://orangeriverstudio.com/monksbrew/?p=84#comment-173</guid>
		<description>It looks cute, and I look forward to trying it. But I see no reason to believe that this is *IF*, multiplayer or otherwise. Not as we use the term.&lt;br/&gt;&lt;br/&gt;The blog post / press release describes the game straightforwardly as a casual MMO-RPG. Monsters, skills, and loot. They don&#039;t say what the format will be, but it&#039;s certainly not all-text -- the forum has some posts about the artists.&lt;br/&gt;&lt;br/&gt;As several people have already said: think Kingdom of Loathing, not Guncho. If there&#039;s a multiplayer element in the game, it will be CRPG-style.</description>
		<content:encoded><![CDATA[<p>It looks cute, and I look forward to trying it. But I see no reason to believe that this is *IF*, multiplayer or otherwise. Not as we use the term.</p>
<p>The blog post / press release describes the game straightforwardly as a casual MMO-RPG. Monsters, skills, and loot. They don&#8217;t say what the format will be, but it&#8217;s certainly not all-text &#8212; the forum has some posts about the artists.</p>
<p>As several people have already said: think Kingdom of Loathing, not Guncho. If there&#8217;s a multiplayer element in the game, it will be CRPG-style.</p>
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		<title>By: gnome</title>
		<link>http://orangeriverstudio.com/monksbrew/2009/01/text-adventuring-mmo-style/comment-page-1/#comment-172</link>
		<dc:creator>gnome</dc:creator>
		<pubDate>Thu, 15 Jan 2009 18:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://orangeriverstudio.com/monksbrew/?p=84#comment-172</guid>
		<description>Most intriguing, I must admit, though not necessarily for the choice of name. Don&#039;t think any of the original team had anything to do with the thing. The multiplier bit is what I also find interesting. &lt;br/&gt;&lt;br/&gt;Now, to check out Guncho.</description>
		<content:encoded><![CDATA[<p>Most intriguing, I must admit, though not necessarily for the choice of name. Don&#8217;t think any of the original team had anything to do with the thing. The multiplier bit is what I also find interesting. </p>
<p>Now, to check out Guncho.</p>
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