> DESCRIBE THE MONK’S BREW
The monk turns to you and proclaims: "The Monk's Brew is a blog about indie game design, development, and play, with a particular emphasis on the adventure genre. It is brought to you by Rubes, an indie game developer from Salt Lake City, Utah."Read more about this blog here.
-
-
> SUBSCRIBE TO THE BREW
-
> DESCRIBE VESPERS
The monk clears his throat and begins: "Vespers is an adaptation of Jason Devlin's interactive fiction work of the same name. It is an experiment to discover what kind of horribly disfigured offspring might result from the mating of an IF engine with a 3D first-person graphics engine."
> DESCRIBE RUBES
The monk looks up from his mug and utters: "Rubes (Mike Rubin) is an indie game developer who started gaming with text adventures and this book, even before the heyday of the Apple ][. He's also the budding pioneer of a new genre in computer gaming, three-dimensional interactive fiction (3D/if). His first project in this genre is Vespers."
> CONTACT RUBES
> SHOW BLOGROLL
-
-
> SHOW BLOG ARCHIVES
- ▼ 2010 (18)
- May 2010 (2)
- April 2010 (5)
- March 2010 (4)
- February 2010 (3)
- January 2010 (4)
- ▼ 2009 (39)
- December 2009 (3)
- November 2009 (4)
- October 2009 (3)
- September 2009 (4)
- July 2009 (4)
- June 2009 (2)
- May 2009 (2)
- April 2009 (3)
- March 2009 (3)
- February 2009 (6)
- January 2009 (5)
- ▼ 2008 (79)
- December 2008 (1)
- November 2008 (8)
- October 2008 (9)
- September 2008 (8)
- August 2008 (8)
- July 2008 (7)
- June 2008 (4)
- May 2008 (8)
- April 2008 (8)
- March 2008 (8)
- February 2008 (10)
- ▼ 2010 (18)
-
> SHOW FEEDBURNER STATS
The Winner: Frayed Knights
I say that I assume it finished in April 2008 only because I never heard anything about a winner, and had completely forgotten about it. I do know that Jay Barnson of The Rampant Coyote had entered, and up until the April deadline was doing a fantastic job of grinding through the workload on his entry, “Frayed Knights”, an RPG “of comedy and high fantasy.” His frequent updates on the project were entertaining to read, especially from an indie developer’s perspective, and put a very personal touch on the project.
I’m not sure why a winner took so long to announce, but on Wednesday night Jay and his team were announced the winners of the contest. A very deserving win!
Jay did an amazing job getting the community involved in the development and testing of his game, and was an inspiration for me to start this blog. Now he’s got some serious bucks to take the game even further. Sweet!
For those of you interested in trying a humorous, creative indie-RPG game, I highly recommend stopping by the “Frayed Knights” site to download and play the pilot.