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	<title>Comments on: Brewing at the AGDC</title>
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	<description>Anecdotes on the adventure of indie game development</description>
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		<title>By: Rubes</title>
		<link>http://orangeriverstudio.com/monksbrew/2008/09/brewing-at-the-agdc/comment-page-1/#comment-149</link>
		<dc:creator>Rubes</dc:creator>
		<pubDate>Tue, 16 Sep 2008 23:10:00 +0000</pubDate>
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		<description>Yeah, very nice meeting you as well. I&#039;m kicking myself a bit for not getting off my butt and submitting that idea to GDC this year, but there should be plenty of other opportunities. Not sure what kind of audience it would get, though...</description>
		<content:encoded><![CDATA[<p>Yeah, very nice meeting you as well. I&#8217;m kicking myself a bit for not getting off my butt and submitting that idea to GDC this year, but there should be plenty of other opportunities. Not sure what kind of audience it would get, though&#8230;</p>
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		<title>By: jrw</title>
		<link>http://orangeriverstudio.com/monksbrew/2008/09/brewing-at-the-agdc/comment-page-1/#comment-147</link>
		<dc:creator>jrw</dc:creator>
		<pubDate>Tue, 16 Sep 2008 19:45:00 +0000</pubDate>
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		<description>Glad we met yesterday morning after the Crawford lecture. Definitely want to follow through on the idea of a &quot;What IF can offer the game industry&quot; panel at some future event.</description>
		<content:encoded><![CDATA[<p>Glad we met yesterday morning after the Crawford lecture. Definitely want to follow through on the idea of a &#8220;What IF can offer the game industry&#8221; panel at some future event.</p>
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		<title>By: georgeolivergo</title>
		<link>http://orangeriverstudio.com/monksbrew/2008/09/brewing-at-the-agdc/comment-page-1/#comment-144</link>
		<dc:creator>georgeolivergo</dc:creator>
		<pubDate>Tue, 16 Sep 2008 05:02:00 +0000</pubDate>
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		<description>That&#039;s great, I&#039;m looking forward to anything you find the time to comment on.</description>
		<content:encoded><![CDATA[<p>That&#8217;s great, I&#8217;m looking forward to anything you find the time to comment on.</p>
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